Soaring 3 miles above Earth’s surface, Icarus Plaza was designed to be the ultimate residential precinct. But like its namesake, ambition for the project exceeded caution. Even before the project was completed, significant structural flaws were detected and the buildings were abandoned.
In mid November, 2004 a group of mappers gathered together with a common goal. That goal was to improve their UnrealEd skills, to make a few new friends, and to bring a whole new meaning to their maps and other UT2K4-related custom content.
The UCMP will bring to the community what they most want: maps that play well and look brilliant. The maps have been thoroughly tested and are, for the most part, error-free. The UCMP will also provide several bonus packages ranging from custom Static Meshes to a new weapon and some other goodies. A website has gone live with screenshots, map descriptions, and links to the staff’s favorite websites as well as UCMP forums to provide feedback, or just to get to know a favorite author.