Test Creativerse

Scheint am Update zu liegen. Da hatte einiges nicht funktioniert. Kann ich nur momentan nicht ausbessern, da ich noch auf der Arbeit bin.

Also ich persönlich wäre für einen kompletten Neustart. Dann haben wir wenigstens wieder was zu tun.
 
Bitte nicht wundern, in der Burg tüftle ich gerade an einer Aufzugsteuerung mithilfe der neuen Tastenfelder und Vetilatoren. Ist noch sehr experimentell und relativ tödlich (Fallschaden durch offener Baustelle), ausprobieren auf eigene Gefahr!
(im Tastenfeld einfach 1,2 oder 0 eingeben, um die gewünschte Etage auszuwählen, unterhalb des unteren Ventilators ist Wasser um den Fallschaden zu verhindern)
 
Na sowas - überraschendes "Zwischen"-Update..... R33 1/2 ist Live! Surprise!

R33 1/2 -- Surprise!

Hello again, Creatifriends!

We had such a great time unleashing R33 last week, we decided we couldn't wait to do it again. R33 1/2 brings new recipes (wire up a Corrupt Obelisk, if you dare...), permissions improvements, and more bugfixes than you can shake a Night Twiggy at. Check it out!

New Features and Content

New items!
Campfire - unlocks on Coal Torch (works with machines!)
Iron Fire Pit - unlocks on Iron Wall
Wood Trap Door - unlocks on Wood Door (works with machines!)
Wood Plaque - unlocks on Wood Sign
Stone Sign - unlocks on Wood Sign
Hanging Stone Sign - unlocks on Stone Sign
Stone Plaque - unlocks on Stone Sign
Corrupt Obelisk - unlocks on Corrupted Stone Wall (works with machines!)

New /ignoreall command - ignores all chat
Added name option to admin commands (examples: “/ban Jimmy”, “/kick 5 Jim”)
Includes partial matching (“/kick Jim” will bring up both Jimmy and Jim)

Improvements

Lots of fixes to make permissions work more intuitively and give claim owners more control over blocks within their claims, even if they didn’t place them
Permissions fixes to allow machine interaction access inside claims for non-builders

Bugfixes
Significant lighting bugfixes for areas with lots of lights
Fix for large number of teleporters causing major unexplained problems in worlds
Fix for missing Hidden Temple chest recipe (introduced in R33)
Fix for incorrect charge for coin-unlocked claims
Fix for incorrect map view while in chairs
Fix for builder requests approvals not always being sent
Fixed placement of fertilizer onto seedlings
Fix for saving name if you press save while editing the name on the wiring UI.
Fixed issue preventing players who haven’t played in 60 days from being sent to clients (and not showing up in admin panels, etc)
Fixed items falling through pressure plates and LEDs if you drop them with the hotkey (default z)
 
Vielleicht ein bisschen spät und so als eigentlich Außenstehender hab ich hier eh nix zu sagen, aber...
Sorry, konnte nicht eher, da der Hinweis auf das Update auf meine Arbeitszeit fiel!
ich denke, das wäre das LETZTE Problem, was wir mit deinen Beiträgen hätten! ;)

DU MACHST DAS SUPER, Jakabar! (y)
 
Heute ist wieder ein neues Update erschienen!

R34 Crafting Revamp Update ist ab sofort live!

Das Update ist vor allem ein Bugfixing-Update mit einer kleinen Überholung des Crafting-Systems (Oberfläche)

R34 - Crafting Revamp and Even More Bugfixing!

R34 fine-tunes Creativerse with significant under-the-hood improvements and bugfixes, alongside a totally souped-up crafting system!

Pull up your crafting menu to discover the most impactful changes. The redesigned crafting UI (the first step in a broader UI revamp) features a search function and improved sorting, plus a brand new way to unlock recipes.

Don’t delay - hop in and take Creativerse R34 for a ride today!

New Features and Content

Revised crafting system (replacing old prerequisite system)!
UI visual overhaul for crafting panel
Search and categories added to crafting panel
New unlock requirements for all ingame blocks and items
Improved information and hints about how to get certain items

Improvements

Added “shift-click” shortcut to crafting screen to craft five items at once
Dropped bags now properly land on pressure plates
The Thing now path-finds as a 2 block tall mob
Mud is now a tier 1 block
Load times improved when teleporting

Bugfixes

Spawning system fixes
Substantial improvements for problems with missing chunks in the world
Additional bugfixes for liquid simulations destroying terrain
Fixed nonfunctional /ignore, /ignoreall, and /unignore commands
Fixed bombs exploding immediately when thrown if player is standing on slabs
Stunned mobs no longer freeze in midair


 
Creativerse hat das nächste Update bekommen! Wie letztes Jahr Weihnachten auch diesmal wieder ein Themen-Update! Diesmal: Halloween!

Creativerse R35 - Haunted Nights ist ab sofort live

Greetings, Creati-ghouls!

R35 unleashes our frightfully festive new holiday event: Haunted Nights! When the sun goes down, ghostly mobs will return to the realm of the living. Bust those baddies for spooky haunted recipes that would look just boo-tiful in the new (yet creepy and ancient) Haunted House blueprint!

We’ve also continued our visual overhaul of the game’s UI, and you’ll notice your inventory and crafting menus sporting more refinement and polish than ever.

Launch Creativerse R35 today and brave the Haunted Nights… if you dare!

New Features and Content

Halloween content! (Limited time!)
Hunt ghost versions of creatures at night for Halloween recipe drops!
New Haunted House blueprint!
New Halloween recipes!
Haunted Wood Wall
Haunted Stone Wall
Haunted Wood Floor
Haunted Stairs
Haunted Carpeted Stairs
Haunted Roof
Haunted Sconce Lamp
Haunted Gravestone
Haunted Wood Door
Haunted Pumpkin
New craftable items
Stone Trap Door
Rustic Trap Door
Hidden Temple Trap Door (Premium)
NOTE: the Hidden Temple Trap Door recipe has been added to the Hidden Temple Super Bundle and the Hidden Temple Accessories pack. If you have previously purchased these packs, it can also be unlocked by crafting the Hidden Temple Door and the Hidden Temple Table.
Field of View options slider added

Improvements

UI visual improvements
Improved combat indicators
Added hitpoint bar to targeted creature
Targeted creature name color-coded for difficulty based on current weapon
Pet harvest icon now displays proper art

Bugfixes

WASD no longer moves the map while player is in chat
Obsidian floor was missing from the ‘Build’ tab.
Fire pit was missing from the 'Build’ tab
Changed 'Carved Wood Floor Recipe’ to 'Decorative Wood Floor Recipe’ to prevent recipe unlock requirement confusion.
Error message in world settings can now be closed
Fix for death statue tutorial advancing on collection from any container
Fix for seams on brown mushroom block
/hud command no longer hides flashlight
Scroll position of storage UI now saves properly
Fix for too many characters being added to signs
Fix for screenshot mode not being escapable


 
R36 - Das "YOU"-Update ist ab sofort live!

Es wurde in den sozialen Medien gefragt, welche Blöcke die Spieler gerne hätten und nun sind sie da! Außerdem gibts einen grafischen Overhaul des Menüs!

If you’ve been paying attention to our recent UI changes, it should come as no surprise that a fresh coat of paint for the main menu was long overdue. It now has a polished, simplified layout featuring you (or more accurately your player character). It also has our new Public Worlds gallery where you can find and join worlds looking for newcomers. You can “like” your favorite worlds and use our improved search to find whatever special corner of the Creativerse speaks to you.

If you’ve been paying attention to us on social media, you’ll know we recently asked what stairs, slabs and slopes YOU would like to see us add. The survey results are in, and so are the new blocks – 30 of them to be precise! Among the most popular requests were for Grass, Dirt and Glass versions. Great suggestions, everyone!

If you’ve been paying attention, R36 is dedicated to you players, especially those who pay attention. Thank you for the attention! As always, please share your feedback with us…

P.S. Watch out for the new CORRUPTED ROCKSTER! We hear he’s a real grouch!

Die Patch-Notes im Einzelnen:

New Features and Content

NEW Main Menu
Polished and simplified layout
Public Worlds page - Gallery of worlds open for anyone to join
“Public” option for world owners to join to the public gallery
World “tags” to improve discoverability
Option to “Like” public worlds
Video and audio options now available on main menu
New “Slab, Stairs, & Slopes” block sets, voted on by YOU!
Glass set
Dirt set
Grass set
Limestone set
Bedrock set
Peakstone set
Blue Adobe set
Red Adobe set
White Adobe set
Yellow Adobe set

New creature: Corrupted Rockster
New spawn effects on creatures

Improvements

Improved effects for pulling and placing items
Better sword swing and hit visuals
Improved visual explosion for bombs
Additional effects improvements
Improved skybox with animated clouds
World search improvements
Use ‘@’ to search by player (eg ‘@PlayerName’)
Use ‘#’ to search by world tag (eg ‘#PvP’)
Adjustments to generic ingredient sorting
Improved responsiveness of melee attacks

Bugfixes

Health bar no longer visible on pets
Fix for minor animation glitch on female character
Machine update order more deterministic (controllable by distance)
Fix for visual noise on edge of tar blocks

Other

Haunted Nights content turned off (R35)




 
Es gibt Neues an der Front - ein Update wurde heute aufgespielt!

Creativerse R38 - Machines Evolved!

Playful schreibt dazu:

Greeting, Creatifriends!

R38 is a love letter to creators. The sort of love letter that won’t fit in the mailbox ‘cause it’s strapped to a volatile machine capable of punching blocks through the walls of existence.

The Creativerse community has created countless spectacular builds – we’re inspired daily by the massive cities and epic structures you share with us. The new machines we’re introducing today give our players the ability to create something new: experiences. Whether it’s a maze with shifting walls, a dungeon adventure with waves of enemy mobs and puzzles to solve, or a friendly game of Pigsy soccer (using Pigsy as the ball, naturally), we can’t wait to see what you accomplish with these new tools.

Die Patchnotes im Einzelnen:

New Features and Content

New machines!
Block Phaser - make a column of up to eight blocks vanish and reappear!
Mob Spawner - spawn any creature in the game (minus loot) and add loot to the first creature spawned!
Loot Spawner - spawn treasure chests with items of your choice
Sensor - trigger for when players enter a custom defined space
Arc Sign - project a text message at a size of your choice! Supports custom tags:
{1}, {2}, {3}, {4} - subsitute input from a sensor or number pad
{PlayerName} - substitue the local player’s name
offset=x.xx - Pushes sign text up or down (can be negative)
width=x.xx - Control the width of the text region
Creatures can now be pushed with the gauntlet
New audio, including new cave music & glider sound

Improvements

UI overhaul - all user interfaces now reworked to match main menu aesthetic
Glider no longer cancels if you touch something on the side or top
Fireworks can now be hooked to switches / pressure plates / sensors!
Changes to auto-population of machine trigger names to reduce cases of accidentally overwriting triggers
Fixed item pickup to fill quickslot, then inventory, then make stacks in the same order
Wiring tool inspection (default N key) can be brought up even if the wiring tool isn’t selected (must still be equipped)
Flare can now be thrown further

Bugfixes

Fixed nonfunctional character swimming animations
Fix for gauntlet animation pop in some cases when UI screens are closed
Warmworms now spawn in correct locations
Fixed player map icon so it tracks moving player

Other

Holiday content (both ghost creatures and holiday presents) disabled
New “bonus coins” timed Pro upgrade offer for new players

So viele Updates....... es wird wirklich mal wieder Zeit, das wir zusammen eine neue Welt besiedeln! Na wie wär's?

 
Übrigens!

Neue Welt ist "up and running" wie man so schön sagt!

Welt: New Supernaturien

Passwort: -auf Anfrage-
 
Bin dabei :), allerdings bin ich dieses Wochenende schon ausgebucht. :(

Schickst Du mir dann mal bitte das Passwort via PN zu? Danke :)
 
Hallo zusammen.

Heute war "mining" angesagt.
Aus Teer wurde Kohle und aus Kohle Diamanten.......


20170209162324_1.jpg 20170209162349_1.jpg

Crawl
 
Hallo zusammen.

Update bei Creativerse, in der aktuelle Version R39 heisst es: "Publish your own Adventues!"

Adventures are here!*

It's an undisputed fact that the Creativerse community creates incredible worlds and experiences. Seriously, we looked it up in a book of facts and it was right there, next to "pizza is tasty".

The adventure system, new in R39, gives players the power to share their amazing worlds with... the world! Maybe your adventure is a labyrinthine maze where digging and gliders are off-limits, or maybe it's a tour of epic constructions featuring checkpoints you’ve set up at notable sites throughout your world. When the only limit is your imagination, there are no limits!

Plus, you'll be adventuring in style with a major set of character improvements, including new heads, hairstyles, color options, and better character lighting.

The book of facts is never wrong. Fire up Creativerse R39 and start turning your world into your own adventure today!

* While adventure publishing will be available immediately (craft an Adventure Gate to get started), the main menu Adventure browser will be ready in a day or so. Plenty of time to get version 1 of "Hardcore Corruption Death-Run" ready to unleash upon an unsuspecting community.


New Features and Content
New support for adventure publishing!
New craftable item: Gate - used for publishing an adventure
New craftable item: Checkpoint - used to add a checkpoint to an adventure
Playable adventures coming soon to the main menu!
Player visual overhaul
Improved models
Improved color palette selections
Hairstyle improvements and additions
One special new rare recipe drop
Improvements
General UI improvements and tweaks
Significant player character lighting improvements
Minor audio tweaks
Banning a player also removes their touchstone from the teleport list
Containers track a history of adds/removes
Prevent mobs from spawner from sleeping when using ForcedAggressive
Base power cell now pulls more things
Wood power cell removed from crafting tree
Charged wood power cell recipe no longer drops

Bugfixes
Fixed a bug that could cause toggleables to stop changing state(fans stuck on/off, etc)
Fixed fire enable world option
Fix for sensor sound always playing
Fix for claim text overlapping with “F to interact”
Fix for crash when placing a blueprint kit on a shelf
Minor fix for male character shoulder geometry
Fan sized down slightly so it does not go outside of a block

Crawl
 
Ein Monat rum - Zeit fürs nächste Update!

Creativerse R40 - Mob Makeover Mayhem!

Greetings, Creators!

For our fortieth release, we loaded the creatures of Creativerse up in a huge van (there were… smells) and treated them to a day at the Mob Groomer for makeovers! Now they’re sporting shinier coats (improved lighting and visuals), a few new tricks (additional animations and polish), plus Warmworm convinced us to splurge on an extreme makeover you’ll have to see to believe.

These changes are part of a broader effort to level up the existing game experience with a focus on bugfixes, performance, polish, and quality of life improvements (including a few excellent community requests).

You’ll want to experience these changes for yourself - and when you make it down to the lava layer, be sure to tell Warmworm how much you LOVE its “hot” new style!

Die Patchnotes im Einzelnen:

New Features and Content

Adventure picture frames
Two new craftable picture frames
Display screenshots of completed adventures in your worlds
Adventure loadscreens now include adventure picture and description
Significant overhaul of Warmworm art
Improved visuals, lighting, and animations of many other creatures
Plow tool now transforms more blocks
Ashenwood
Elderwood Leaves
Snow
Cragwood
Autumnwood Leaves
Weepwood
Sand
Tall grass can no longer be plowed

Improvements

Engine upgrade - performance improvements, other related bugfixes
Adventures with no screenshot or description will no longer be surfaced on the New and Popular pages
Claim borders for adjacent claims belonging to the same player no longer display
Double-clicking on a player name in touchstone list will teleport to that touchstone
Map no longer available in adventures
Improved TNT and stun bomb art

Bugfixes

Fix for lighting flickering issues on certain video cards
Flashlight can no longer be turned on via the character screen UI element in adventures where the flashlight is disallowed
Fix for block phaser boundaries appearing sometimes when it should not
Resolution dropdown no longer resets when changing other visual options.
Deprecated wood mining cell no longer appears in loot tables
Fixed minor UI visual glitch when shift-click crafting
Arc sign text limit of 10K characters imposed
Store now can be closed with ESC key on main menu
Various stability and crash fixes

 
Laut Twitch-Livestream von gerade eben geht in ca. 1 - 2 Stunden das neu R41 Update online. Servers sind wohl schon down. Einige neue Features wurden schon vorgestellt.

Wenn ich es schaffe poste ich die Patchnotes heute noch. Sonst müsst ihr leider bis morgen nachmittag warten, bis ich von der Arbeit komme. ^^
 
And here it is......

R41 ist ab sofort live - the COLOSSAL CASTLE Update!

Greetings, Creators!

There are big updates, and then there are COLOSSAL updates. R41 tips the scales with our biggest-ever set of new blocks, our most massive blueprint yet, plus a hugely impactful gameplay balance pass. (And that's not all...)

First, swing by the store to check out the new Colossal Castle Super Bundle, which sports TWENTY brand new medieval-themed premium recipes and a moat-load of bundled blocks! And you'll definitely want those blocks if you decide to take on the epic Colossal Castle Blueprint - a towering 20k block construction of turrets, keeps, ramparts, portcullises, and even a cozy stable for Joffrey, your pet Hoglet.

There's also major fine-tuning of gameplay that rebalances combat, crafting, bombs, and more (explosive spoiler: TNT just got a whole lot stronger). AND we've made substantial performance impropvements that'll have the game running more solidly and smoothly than ever.

Grab some popcorn and settle in - colossal fun awaits!

Die Patchnotes sind diesmal wirklich SEHR umfangreich!

New Features and Content

Major balance pass (details below)!
New Premium Block Set: Colossal Castle Super Bundle!
Medieval Brick Wall
Medieval Banner Wall
Medieval Crest Wall
Medieval Brick Inset Wall
Medieval Spike Wal
Medieval Torch
Medieval Lamp
Medieval Sword
Medieval Switch
Medieval Chair
Medieval Throne
Medieval Stairs
Medieval Carpeted Stairs
Medieval Roof
Medieval Door
Medieval Fireplace
Medieval Chandelier
Medieval Chain
Medieval Chest
Medieval Table
New Colossal Castle blueprint
Several new “bundles” purchase options
Overhauled ingame tutorial
Type “/tutorial reset” if you’d like to try these from the beginning. Type “/tutorial off” if you’d like to shut them off.
Sleeping in beds now restores health to full
New sleeping animations
Hold shift and click to process or forge five things at a time

Improvements

Overhauled store UI
Revised and improved ingame HUD
Tweaks to world / adventure browser UI
New Creativerse logo applied ingame
Creature “push” animations and effects improved
Added warning when trying to publish an adventure without a screenshot or description
Sword art overhaul
Gauntlet art overhaul
Keepa ascend / descend animations added
Tweaks to creature and player animations
Taking a picture from an adventure gate or checkpoint UI returns you to that UI after the picture is taken
Exiting to main menu from an adventure or world will take you to the adventure (or world) browser
Improved creature selection for mob spawner
Health and stamina bars now show value
Better default name and description for unassigned adventure gates
Improved store surfacing ingame
Player’s first world now has “Default to Visitor” basic option on by default
Various new sounds and music fixes
Add tabbing through fields in machine UIs
Significant improvements to ‘picking’ detection so it better matches what you are are visually aiming at

Bugfixes

Substantial memory usage and performance fixes
Lighting fixes
Fixed ladder animations
Fixed ladder top dismount
Added feedback for attempting to purchase Pro when the Steam overlay is off
Fix for shadows jittering the further from the center of the map the player goes
Fix for occlusion culling to account for shadow casting direction
Fixed a bug that caused sign text to stop showing up when leaving area and returning
Add missing PVP setting to claim, so PVP can be enabled within a claim. Claim PVP setting overrides world PVP settings, like fire and TNT.
Client can recover from some temporary file write access issues, generally from anti-virus or anti-malware programs scanning files that the game downloads to the user temp directory before moving them to the game directory. This would cause the changes in a world not to be reflected by that client.

Balance Pass

TNT
Coal can now be processed into gunpowder (1:1 exchange)
TNT can blow up fossil layer at 4 radius
TNT now unlocks on collecting coal
Large TNT is now Strong TNT
Strong TNT can blow up stalactite layer with 5 radius
Strong TNT unlocks on crafting TNT
Advanced TNT now blows up lava layer at 6 radius
Advanced TNT unlocks on crafting Strong TNT
Super TNT now blows up corruption layer at 7 radius
Super TNT unlocks on crafting advanced TNT
Excavators
Basic Excavators now blow up fossil layer
Advanced Excavators now blow up stalactite layer
Advanced Excavators no longer requires diamond to unlock
Super Excavators now blow up lava and corruption layer
Super Excavators no longer require Lumite to unlock
Combat
Pigsy, Night Pigsy & Corrupted Pigsy regular attack damage reduced
Pigsy, Night Pigsy & Corrupted Pigsy charge attack damage increased
Pigsy hitpoints reduced
Leafi hitpoints reduced
Rockster and Night Rockster hitpoints reduced
Night Rockster armor increased
Night Rockster, Corrupted Rockster regular attack damage reduced
Rockster, Night Rockster, and Corrupted Rockster charge attack damage increased
Chizzard, Night Chizzard, and Blizzard Chizzard charge attack damage increased
Night Chizzard and Blizzard Chizzard hitpoints reduced
Corrupted Chizzard regular attack damage reduced
Blizzard Chizzard armor increased
Blizzard Chizzard freezing debuff duration increased
Potions & Healing
Basic Healing Potion reduced healing amount
Basic Healing Potion cooldown added
Advanced Healing Potion increased healing amount
Advanced Healing Potion cooldown added
Regenerate health effects on player doubled
Mushroom healing duration decreased
Mushroom cooldown increased
Health Regeneration Potion duration set to 120 seconds
Health Regeneration Potion now unlocks on basic healing potion
Stamina Regeneration Potion is now Speed Potion
Speed Potion increases movement speed for 300 seconds
Equipment
Leather Pauldron now requires Leather Breastplate (to unlock)
Environmental
Breath duration now 40 seconds
Freeze meter rate increases 2X faster
Freezing damage doubled
Heat rate increases 25% faster
Placed tar blocks spreads +1 distance
Iron nodes now produce more iron
Recipes adjusted
TNT
Strong TNT
Super TNT
Advanced Extractor
Super Extractor
Advanced Healing Potion
Health Regeneration Potion
Speed Potion

Other

Picture frame changes - no longer uses completed adventure pictures
Now provides a large selection of preset images
This system will be revisited in the future

Ein Video gibt es dazu leider noch nicht. Füge ich aber nach sobald verfügbar!

 
Am 08. Mai 2017, also Montag, endet offiziell die Early-Access-Phase!!!

Als kleines Dankeschön für alle Early-Access-Inhaber kann man im Shop den Code

THANKYOU

eingeben und erhält ein kleines Geschenkepaket. (Nur bis Montag)
 
Hab den ganzen geschenkten Krempel mal gleich ins Lager einsortiert :)

Hätte ich das vorher gewusst hätte ich mir die Crafterei ja sparen können :motz
 
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