Neu: GeForce 384.94 WHQL - GeForce Game Ready Driver
Datum: 24.07.2017
Größe: 432.05 MB x64 | Versionsabhängig
Versions-Highlights
Weitere Deteils - siehe Release Notes!
Win 7 | Win 8 | Win 8.1 | Win 10
32 Bit | 64 Bit
Download:
► Download - GeForce Treiber 384.94 WHQL
Unterstützte Grafikprozessoren
Alle Neuerungen sind auf der Homepage von NVIDIA nachzulesen.
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Neu: Linux NVIDIA Treiber 384.59
Datum: 24.07.2017
Größe: ca. 78.01 MB x64 | Versionsabhängig
Unterstützte Grafikprozessoren
Download:
► NVIDIA Linux Treiber - Download
Weitere Infos sind auf der Homepage nachzulesen.
Datum: 24.07.2017
Größe: 432.05 MB x64 | Versionsabhängig
Versions-Highlights
Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
Game Ready
Provides the optimal gaming experience for LawBreakers, ARK: Survival Evolved, Fortnite Early Access, Dark and Light, and Hellblade: Senua’s Sacrifice
Game Ready VR
Provides the optimal gaming experience for EVE: Valkyrie’s “Ultra” graphics update
Weitere Deteils - siehe Release Notes!
Win 7 | Win 8 | Win 8.1 | Win 10
32 Bit | 64 Bit
Download:
► Download - GeForce Treiber 384.94 WHQL
Unterstützte Grafikprozessoren
- GeForce 10 Series
- GeForce 900 Series
- GeForce 700 Series
- GeForce 600 Series
- GeForce 500 Series
- GeForce 400 Series
- GeForce 10M Series (Notebooks)
- GeForce 900M Series (Notebooks)
- GeForce 800M Series (Notebooks)
- GeForce 700M Series (Notebooks)
- GeForce 600M Series (Notebooks)
- GeForce 500M Series (Notebooks)
- GeForce 400M Series (Notebooks)
Alle Neuerungen sind auf der Homepage von NVIDIA nachzulesen.
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Neu: Linux NVIDIA Treiber 384.59
Datum: 24.07.2017
Größe: ca. 78.01 MB x64 | Versionsabhängig
Unterstützte Grafikprozessoren
- GeForce 400 bis 10 Series & Notebooks
Download:
► NVIDIA Linux Treiber - Download
verborgener Text:
- Added support for the following GPUs:
- GeForce GT 1030
- GeForce MX150 - Fixed a bug that prevented changes to stereo eye assignment from getting applied from the nvidia-settings control panel.
- Fixed a bug that caused S4 suspend (also known as "hibernate") to hang during suspend when SLI was enabled.
- Fixed a bug where devices would not be properly enumerated by the Vulkan driver. See the "Known Issues" section of the README for more details.
- Fixed a bug that could cause OpenGL applications to crash after calling glDeleteBuffers on VBOs that have been remapped with ARB_vertex_attrib_binding.
- Fixed a bug that could sometimes cause OpenGL applications to lock up until the X server receives input.
- Fixed a bug that caused nvidia-settings to drop device BusID values when making changes to an existing X configuration file.
- Fixed a regression that prevented nvidia-xconfig from querying some GPUs, e.g. when running `nvidia-xconfig -a`.
- Fixed a bug that caused VDPAU playback to be corrupted when extended to coordinates beyond 16384 pixels.
- Updated nvidia-persistenced to initialize nvidia-modeset.ko in addition to nvidia.ko when setting persistence mode.
- Restored several sanity checks that were inadvertently removed from the kernel module build process in the 355.06 driver.
- Added support for a "Nearest" transform filter in the X driver. This causes the X driver to use nearest neighbor filtering when performing screen transformations. The filter can be requested through the 'filter' argument to RandR's RRSetCrtcTransform, or through the 'ResamplingMethod' MetaMode token.
- Fixed a bug where nvidia-installer would install a wrong version of the Vulkan ICD configuration file when GLVND is disabled for the GLX client.
- Fix a bug with GLX_EXT_buffer_age where incorrect buffer age values would be reported for SLI AFR configurations. In such configurations buffer age may now be greater than 3, the previous maximum buffer age.
- Fixed a bug that could cause hanging and Xids when performing RandR transforms with Overlay and SLI enabled.
- Extended the information reported by the NVIDIA Xinerama X extension to report PRIME displays in addition to directly-connected displays.
- Fixed a bug that caused HDMI audio devices to appear or disappear inconsistently when HDMI devices were hotplugged or unplugged.
- Fixed a bug that could cause driver errors when setting modes on X screens running at Depth 8 or Depth 15.
- Fixed a bug that could cause intermittent kernel panics when running with PRIME Sync.
- Fixed a bug that caused a kernel panic when hotplugging HDMI displays on some Zotac mini PCs.
- Updated nvidia-installer to label kernel modules with SELinux file type 'modules_object_t'. Some system SELinux policies only permit loading of kernel modules with this SELinux file type.
- Removed support for checking for and downloading updated driver packages and precompiled kernel interfaces from nvidia-installer. This functionality was limited to unencrypted ftp and http, and was implemented using code that is no longer actively maintained.
Weitere Infos sind auf der Homepage nachzulesen.