Hi Creatifriends,
Get your arctek plows ready -- there’s a lot to harvest in R23!
The biggest change you’ll notice in this one is our refined hotbar UI, which aims to make equipping the new farming and ranching tools more intuitive. But that’s just the appetizer. The main course is our largest block update yet: a smorgasbord of stairs, roofs and walls to spice up your decor. Feast your eyes upon these...
(siehe Bild)
Good news for anyone playing in Europe -- you can now select servers closer to your crib. We're hoping it helps improve lag in multiplayer (e.g. less delay when friends are pulling blocks). It will only apply to new worlds you create after making the switch. Let us know how it feels if you try it.
A couple noteworthy improvements: 1) We spent a good amount of time refining player movement. Jump around, run up some stairs, walk on some slabs and feel the difference. 2) We've overhauled recipes for power cells, armor, and weapons. Our goal was to better encourage surface exploration in the adventurer progression.
As always, we welcome your insightful feedback on this update!
New Features and Content
Quickbar UI overhaul
Unified focus and tool slot with the quickbar
Added help text displaying button functionality
Default “stick” weapon changed to an inventory item for new players
New craftable blocks!!!
Obsidian Stairs
Iron Stairs
Stone Roof
Obsidian Roof
Iron Roof
Diamond Roof
Diamond Stairs
Lumite Stairs
Lumite Roof
Lumite Wall
Light Lumite Wall (rare drop)
Dark Lumite Wall (rare drop)
Regional server support
Set a default region from the Settings page on the main menu (defaults to North America)
Worlds created will be located on a server in that region
Currently supporting North America and European regions; more coming soon
Selecting a regionally closer server may slightly improve performance and lag issues, especially in multiplayer
Two new blueprints!!!
Floating Island
Treehouse
(Stilt House and Modern House temporarily removed from store)
Improvements
Movement overhaul
Significant improvements in player movement
Ability to walk up slabs without jumping
Balance overhaul
Surface treasure chests now only spawn at night
Recipes adjusted for power cells, armor, and weapons
Minor stat adjustments to some creatures
Loot table adjustments
Plowed dirt reverts to regular dirt more slowly
Tall grass and weeds can now be used as (not very good) fuel
Improved pet-washing visual effects
Server-side optimizations and bugfixes
Bugfixes
Multiple stat-boosting food now just tops off timer, rather than increasing health multiple times
Fix for accessories reverting to old accessories and associated duplication bug
Tamed Keepa no longer triggers the UI “Keepa ping”
Fix for “infinite sprint” under certain conditions (it was fun while it lasted!)
Fix for tamed night creatures burning in the sun
Fix for water spraying sound getting “stuck”
Gear, bombs, and other non-food items can no longer be fed to pets
Dirt blocks in blueprints no longer turn to grass
Fix for missing corrupted sandwich description
Interact (F) key will now properly exit the pet menu
Fix for being unable to jump when directly below a blueprint box
Mouse wheel will no longer move the quickbar selection while in menus with a scroll bar
“New recipe” stars now properly clear once items are crafted
Store menu volume now controlled by music slider
Ice slopes properly auto-rotate on placement