Hinweis NVidia GeForce Treiber 353.62 WHQL

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Neu: GeForce 353.62 WHQL
Datum: 29.07.2015
Größe: ca. 282.00 MB


Versions-Highlights
NVIDIA has been working closely with Microsoft on the development of Windows 10 and DirectX 12. Coinciding with the arrival of Windows 10, this Game Ready driver includes the latest tweaks, bug fixes, and optimizations to ensure you have the best possible gaming experience.

Game Ready
Best gaming experience for Windows 10, Windows 8.1, Windows 7, and Windows XP


Weitere Deteils - siehe Release Notes!

Win 7 | Win 8 | Win 8.1 | Win 10
32 Bit | 64 Bit

Download:
Download - GeForce Treiber 353.62 WHQL
Release Notes PDF 624KB - englisch


Unterstützte Grafikprozessoren

  • GeForce 900 Series
  • GeForce 700 Series
  • GeForce 600 Series
  • GeForce 500 Series
  • GeForce 400 Series

  • GeForce 900M Series (Notebooks)
  • GeForce 800M Series (Notebooks)
  • GeForce 700M Series (Notebooks)
  • GeForce 600M Series (Notebooks)
  • GeForce 500M Series (Notebooks)
  • GeForce 400M Series (Notebooks)


Alle Neuerungen sind auf der Homepage von NVIDIA nachzulesen.


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Neu: Linux NVIDIA Treiber 352.30
Datum: 28.07.2015
Größe: ca. 74.00 MB

Download:
NVIDIA Linux Treiber - Download


verborgener Text:

  • Added support for the following GPU:
  • GeForce 910M
  • Fixed a bug that caused poor video post-processing performance in VDPAU when operating on a large number of video streams simultaneously.
  • Fixed a bug that could cause an Xid error when terminating a video playback application using the overlay presentation queue in VDPAU.
  • Updated nvidia-installer to avoid recursing too deeply into kernel source trees under /usr/lib/modules, mirroring an existing restriction on recursion under /lib/modules.
  • Fixed a rare deadlock condition when running applications that use OpenGL in multiple threads on a Quadro GPU.
  • Fixed a kernel memory leak that occurred when looping hardware - accelerated video decoding with VDPAU on Maxwell-based GPUs.
  • Fixed a bug that caused the X server to crash if a RandR 1.4 output provided by a Sink Output provider was selected as the primary output on X.Org xserver 1.17 and higher.
  • Fixed a bug that caused waiting on X Sync Fence objects in OpenGL to hang indefinitely in some cases.
  • Fixed a bug that prevented OpenGL from properly recovering from hardware errors or sync object waits that had timed out.
 
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